AI Insights · Timothy · April 2024
Top 5 High Fantasy Games on Android in Lebanon: Q1 2024
Explore the performance metrics of the top 5 high fantasy games on the Android platform in Lebanon for Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the high fantasy games category on the Android platform in Lebanon saw varied performance metrics across the top 5 applications. Here is a breakdown of their weekly downloads, revenue, and active users:
Lords Mobile: Last Rise of Qin by IGG.COM experienced fluctuations in weekly revenue, with a peak of approximately $347 in early January and another high of $346 at the end of February. Weekly downloads showed a declining trend from about 7K in early January to around 4.2K by the end of March. The game maintained a stable number of weekly active users, starting at 32.9K in early January and ending with 30.6K in the last week of March.
Honor of Kings from Level Infinite had a notable increase in weekly downloads, reaching a peak of 16K in the first week of March. Weekly active users also saw a significant rise, starting at 8.2K in mid-February and peaking at 23.3K by mid-March. Revenue was minimal, with occasional small spikes, such as $4 in the week of March 11.
Clash of Clans by Supercell had a steady increase in weekly revenue, peaking at approximately $546 in the first week of March. Weekly downloads fluctuated, reaching a high of 3.4K in early February. Active users consistently remained high, starting from 140K in early January and peaking at 170.8K in mid-February before slightly declining to 142.4K by the end of March.
Akinator by Elokence SAS showed a consistent pattern in weekly downloads, with an increase from about 1.6K in late January to 2.8K by the end of March. The number of weekly active users also saw a gradual rise from 8K in early February to 11.6K in the last week of March.
Stick War: Legacy from Max Games Studios had minimal revenue, with occasional small amounts such as $9 in the first week of March. Weekly downloads remained relatively stable, ranging from around 1.3K to 1.7K throughout the quarter. Active users showed a slight increase, from 3.5K in early February to 3.7K by the end of March.
These insights are based on data from Sensor Tower. For a more detailed analysis, visit Sensor Tower.